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Deep Rock Galactic is a cooperative first-person shooter video game created and released by the Danish company Ghost Ship Games. Deep Rock Galactic was released in its entirety on May 13, 2020 for Microsoft Windows and Xbox One after a two-year early access period. The game launched on the PlayStation 4 and PlayStation 5 in January 2022 and was made available to PlayStation Plus customers at no additional cost until the end of the month.

As Ghost Ship Games kicks off The Great Egg Hunt event in Deep Rock Galactic tomorrow, the flow of material continues. The company also revealed the release date for Deep Rock Galactic Season 2 DLC for PC and consoles, as well as the new cosmetics coming to the game.

The second season of Deep Rock Galactic introduces a new secondary weapon for each of the four classes, and they all seem like fascinating additions.

Deep Rock Galactic Season 2: Release Date

Deep Rock Galactic prepares for Rival Escalation, the official title of the second season. PC gamers may already be able to access the additional content from April 28. Console players will have access to the additional content a week later, on May 5.

Gameplay

Deep Rock Galactic is a 1-4 player cooperative first-person shooter video game in which players work together to explore destructible, randomly created cave networks.

The game is mainly focused on PvE combat, which means it has no advantage in killing other players.

The players take on the role of four space dwarves assigned to a variety of tasks, including mining certain minerals, stealing alien eggs, killing targets, and recovering lost equipment. Usually these are the primary objectives needed to perform the operation. In addition, it is possible to complete a secondary objective (often collecting additional materials or items) to earn extra credits (which can be spent on strengthening the player’s weapons and class skills) and experience points (which can be used to level up a player).

The game takes place underground on Hoxxes IV, a dangerous planet filled with minerals, biomes and creatures. The missions take place in expansive caverns and tunnels, with landscape creation, objectives and opponents shifting according to biome and game mode. Players battle insect-like invaders as they attempt to complete mission objectives and acquire crafting materials.

Related:

Development

Deep Rock Galactic is Ghost Ship Games’ first title. Both Minecraft and Left 4 Dead served as inspiration for the crew. The team thought one of the problems with Left 4 Dead was that it was unbalanced for novice players who wanted to play with veterans; as such, they tried to create a game where all teammates would be on an equal footing regardless of their experience level. Ghost Ship Games said they took advantage of the early access format as it allowed them to improve the game’s gameplay, design and prioritize features. The low-poly art style was chosen because of the ease with which models and information could be added, as opposed to a more detailed art style. Creating the procedural world generator was the most challenging aspect of the development. Sren Lundgard, co-founder and CEO, would go on to say: “Our CTO recently took a week off and on his return said, ‘I have something.’ Then he had this weird mesh-generated procedural look we ended up with, and it’s still amazing, but how does it work? † Deep Rock Galactic was developed using Unreal Engine and was created using the engine’s Blueprint programming. The game is still being developed and new biomes, equipment and accessories are added regularly.

On February 28, 2018, Deep Rock Galactic entered early access, where it remained for about two years before being officially released.

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